9/12/2023 0 Comments Download counter str![]() In the future we'll look at cleaning the data, transforming it into a more useful state, then on to data exploration and analysis. The first step will be tackling data collection - the actual retrieval of data from Steam's servers and databases. ![]() We will imagine that we have been approached by a company hoping to develop and release a new title, using the findings we provide them to inform decisions about how best to manage their budget and hopefully increase the success of their next release. The motivation for this project is to download, process and analyse a data set of Steam apps (games) from the Steam store, and gain insights into what makes a game more successful in terms of sales, play-time and ratings. With that in mind, if we can construct a dataset from Steam's data, we will have access to a wealth of information about nearly 30,000 games released since 2003, when Steam first launched. Whilst other platforms are emerging and gaining traction, there is likely no better resource for examining gaming over the last decade. It's a bit like Google's Play Store or Apple's App Store for phones.Ī large part of Steam's success as a platform is due to its use of frequent sales, convenience as a unified digital game library, and the aforementioned shift to digital over physical. It hosts a variety of community features, allows pushing game updates to users automatically, and gathers news stories relevant to each title. In case you are not familiar, Steam is a digital store for purchasing, downloading and playing video games. ![]() Whilst physical copies still just about feel at home on consoles, the PC market has long since moved digital. Fast-forward a little over 10 years and the Steam Store is huge, ubiquitous as the home of PC gaming and distribution.
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